![]() Do you have any plans regarding adjusting the availability of goods and spendability of credits? It doesn't seem like your design goals for shops are entirely realized yet (not that I think anyone expects them to be). Other times it's impossible to find shops that stock enough White Advanced Armor to build that battleship I've been wanting. Sometimes it's hard to find enough shops to buy the 2,000 Cannon Computers I've gotten from a loot cloud. I've noticed shops can be a little weird with their goods. What kind of system are you envisioning to replace them and make pirate hunting worthwhile? Any information you'd care to share on that topic regarding how it'll work? I've also read that some kind of shield sharing is in the works for turrets and docked units. I've read that there are some ideas for shipyards. Any plans on improving those interfaces and functionality? Storage and item filtering is a bit clunky. Do you plan on having a any kind of resource, ingame or otherwise, on the finer points of how everything works? Maybe something about upcoming features, etc, that isn't managed by fans? I've noticed there is a real dearth of solid, up-to-date information on the wiki and elsewhere. We hope to keep this thing rolling after that. The questions will be answered in the next Q&A post. We will accept questions from facebook, the steam forums, YouTube and anywhere else we can. Use the hastag #Starmade or address us directly with on twitter. You can ask us questions below or on our other social media platforms. These will be posted every few weeks on this subreddit and likely the main forums as well. In an attempt to reach out as much as possible, we are opening up some Q&A threads. We hope it goes well! We haven't done this kind of thing before :) This is already a big leap for the average game developer. We suggest you read up the Q&As a few people have posted and their applications to get more informed on who to vote for. This player driven group will help us address the concerns of the community at large. We have already set in motion a Council of Intergalactic Representatives. The Schine team is making an effort to get more in touch with the community.
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